Wine is a compatibility level that allows you to run Windows applications on several POSIX-compatible operating systems, such as Linux, MacOS, and BSD. Instead of mimicking the internal logic of Windows, such as a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on the fly, eliminating the loss of performance and memory of other methods and allowing neat integration of Windows applications into the desktop.
What's new in this version:
- HTTP proxy configuration via DHCP.
- Support for parameter block in D3DX9.
- A few more dlls are converted to PE.
- Various bug fixes.
The changes affected games such as LEGOLAND, Need For Speed: Shift, Super Mario Brothers X, Gothic 2, Splinter Cell: Blacklist, Crysis.
The development team is preparing for the release of WINE 5.0. Most likely we will see this version at the beginning of next year.
More information can be found here.